This is the complete list of members for U4DEngine::U4DDirector, including all inherited members.
computeOrthographicShadowSpace(float left, float right, float bottom, float top, float near, float far) | U4DEngine::U4DDirector | |
computeOrthographicSpace(float left, float right, float bottom, float top, float near, float far) | U4DEngine::U4DDirector | |
computePerspectiveSpace(float fov, float aspect, float near, float far) | U4DEngine::U4DDirector | |
determineVisibility() | U4DEngine::U4DDirector | |
getAspect() | U4DEngine::U4DDirector | |
getDeviceOSType() | U4DEngine::U4DDirector | |
getDisplayHeight() | U4DEngine::U4DDirector | |
getDisplayWidth() | U4DEngine::U4DDirector | |
getFPS() (defined in U4DEngine::U4DDirector) | U4DEngine::U4DDirector | |
getGamePadControllerPresent() | U4DEngine::U4DDirector | |
getModelsWithinFrustum() | U4DEngine::U4DDirector | |
getMTLDevice() | U4DEngine::U4DDirector | |
getMTLView() | U4DEngine::U4DDirector | |
getOrthographicShadowSpace() | U4DEngine::U4DDirector | |
getOrthographicSpace() | U4DEngine::U4DDirector | |
getPerspectiveSpace() | U4DEngine::U4DDirector | |
getPolycount() | U4DEngine::U4DDirector | |
getScreenScaleFactor() | U4DEngine::U4DDirector | |
getShadowBiasDepth() | U4DEngine::U4DDirector | |
instance | U4DEngine::U4DDirector | static |
operator=(const U4DDirector &value) | U4DEngine::U4DDirector | protected |
setAspect(float uAspect) | U4DEngine::U4DDirector | |
setDeviceOSType(DEVICEOSTYPE &uDeviceOSType) | U4DEngine::U4DDirector | |
setDisplayWidthHeight(float uWidth, float uHeight) | U4DEngine::U4DDirector | |
setFPS(float uFPS) | U4DEngine::U4DDirector | |
setGamePadControllerPresent(bool uValue) | U4DEngine::U4DDirector | |
setModelsWithinFrustum(bool uValue) | U4DEngine::U4DDirector | |
setMTLDevice(id< MTLDevice > uMTLDevice) | U4DEngine::U4DDirector | |
setMTLView(MTKView *uMTLView) | U4DEngine::U4DDirector | |
setOrthographicShadowSpace(U4DMatrix4n &uSpace) | U4DEngine::U4DDirector | |
setOrthographicSpace(U4DMatrix4n &uSpace) | U4DEngine::U4DDirector | |
setPerspectiveSpace(U4DMatrix4n &uSpace) | U4DEngine::U4DDirector | |
setPolycount(int uValue) | U4DEngine::U4DDirector | |
setScreenScaleFactor(float uScreenScaleFactor) | U4DEngine::U4DDirector | |
setShadowBiasDepth(float uValue) | U4DEngine::U4DDirector | |
sharedInstance() | U4DEngine::U4DDirector | static |
U4DDirector() | U4DEngine::U4DDirector | protected |
U4DDirector(const U4DDirector &value) | U4DEngine::U4DDirector | protected |
~U4DDirector() | U4DEngine::U4DDirector | protected |