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Untold Engine
Beta v0.0.16
docs
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This is the complete list of members for U4DEngine::U4DEntityManager, including all inherited members.
| changeVisibilityInterval(float uValue) | U4DEngine::U4DEntityManager | |
| determineVisibility() | U4DEngine::U4DEntityManager | |
| loadIntoCollisionEngine(U4DDynamicAction *uModel) | U4DEngine::U4DEntityManager | |
| loadIntoPhysicsEngine(U4DDynamicAction *uModel, float dt) | U4DEngine::U4DEntityManager | |
| loadIntoVisibilityManager(U4DModel *uModel) | U4DEngine::U4DEntityManager | |
| operator=(const U4DEntityManager &value) | U4DEngine::U4DEntityManager | inline |
| render(id< MTLCommandBuffer > uCommandBuffer) | U4DEngine::U4DEntityManager | |
| rootEntity | U4DEngine::U4DEntityManager | |
| setRootEntity(U4DVisibleEntity *uRootEntity) | U4DEngine::U4DEntityManager | |
| U4DEntityManager() | U4DEngine::U4DEntityManager | |
| U4DEntityManager(const U4DEntityManager &value) | U4DEngine::U4DEntityManager | inline |
| update(float dt) | U4DEngine::U4DEntityManager | |
| ~U4DEntityManager() | U4DEngine::U4DEntityManager |