Untold Engine
Beta v0.0.16
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This is the complete list of members for U4DEngine::U4DEntityManager, including all inherited members.
changeVisibilityInterval(float uValue) | U4DEngine::U4DEntityManager | |
determineVisibility() | U4DEngine::U4DEntityManager | |
loadIntoCollisionEngine(U4DDynamicAction *uModel) | U4DEngine::U4DEntityManager | |
loadIntoPhysicsEngine(U4DDynamicAction *uModel, float dt) | U4DEngine::U4DEntityManager | |
loadIntoVisibilityManager(U4DModel *uModel) | U4DEngine::U4DEntityManager | |
operator=(const U4DEntityManager &value) | U4DEngine::U4DEntityManager | inline |
render(id< MTLCommandBuffer > uCommandBuffer) | U4DEngine::U4DEntityManager | |
rootEntity | U4DEngine::U4DEntityManager | |
setRootEntity(U4DVisibleEntity *uRootEntity) | U4DEngine::U4DEntityManager | |
U4DEntityManager() | U4DEngine::U4DEntityManager | |
U4DEntityManager(const U4DEntityManager &value) | U4DEngine::U4DEntityManager | inline |
update(float dt) | U4DEngine::U4DEntityManager | |
~U4DEntityManager() | U4DEngine::U4DEntityManager |