Untold Engine  Beta v0.0.16
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U4DEngine::U4DGJKAlgorithm Member List

This is the complete list of members for U4DEngine::U4DGJKAlgorithm, including all inherited members.

calculateSupportPointInDirection(U4DBoundingVolume *uBoundingVolume1, U4DBoundingVolume *uBoundingVolume2, U4DVector3n &uDirection)U4DEngine::U4DCollisionDetection
checkGJKTerminationCondition1(SIMPLEXDATA &uV)U4DEngine::U4DGJKAlgorithm
checkGJKTerminationCondition2(SIMPLEXDATA &uV, SIMPLEXDATA &uP, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DGJKAlgorithm
checkGJKTerminationCondition3(SIMPLEXDATA &uV, SIMPLEXDATA &uP, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DGJKAlgorithm
cleanUp()U4DEngine::U4DGJKAlgorithm
closestBarycentricPoints(U4DPoint3n &uClosestPointToOrigin, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DGJKAlgorithm
collision(U4DDynamicAction *uAction1, U4DDynamicAction *uAction2, float dt)U4DEngine::U4DGJKAlgorithmvirtual
determineBarycentricCoordinatesInSimplex(U4DPoint3n &uClosestPointToOrigin, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DCollisionDetection
determineClosestPointOnSimplexToPoint(U4DPoint3n &uPoint, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DCollisionDetection
determineCollisionManifold(U4DDynamicAction *uAction1, U4DDynamicAction *uAction2, std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DCollisionDetectioninlinevirtual
determineLinearCombinationOfPtInLine(U4DPoint3n &uClosestPointToOrigin)U4DEngine::U4DGJKAlgorithm
determineLinearCombinationOfPtInTetrahedron(U4DPoint3n &uClosestPointToOrigin)U4DEngine::U4DGJKAlgorithm
determineLinearCombinationOfPtInTriangle(U4DPoint3n &uClosestPointToOrigin)U4DEngine::U4DGJKAlgorithm
determineMinimumSimplexInQ(U4DPoint3n &uClosestPointToOrigin, int uNumberOfSimplexInContainer)U4DEngine::U4DGJKAlgorithm
getClosestCollisionPoint()U4DEngine::U4DGJKAlgorithmvirtual
getClosestPointToOrigin()U4DEngine::U4DGJKAlgorithmvirtual
getContactCollisionNormal()U4DEngine::U4DGJKAlgorithmvirtual
getCurrentSimpleStruct()U4DEngine::U4DGJKAlgorithmvirtual
getMaxSimplexInQ(std::vector< SIMPLEXDATA > uQ)U4DEngine::U4DGJKAlgorithm
U4DCollisionAlgorithm()U4DEngine::U4DCollisionAlgorithminline
U4DCollisionDetection()U4DEngine::U4DCollisionDetection
U4DGJKAlgorithm()U4DEngine::U4DGJKAlgorithm
~U4DCollisionAlgorithm()U4DEngine::U4DCollisionAlgorithminlinevirtual
~U4DCollisionDetection()U4DEngine::U4DCollisionDetectioninlinevirtual
~U4DGJKAlgorithm()U4DEngine::U4DGJKAlgorithm