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    Untold Engine
    Beta v0.0.16
    
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This is the complete list of members for U4DEngine::U4DGameLogic, including all inherited members.
| getGameController() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| getGameEntityManager() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| getGameWorld() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| init() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | inlinevirtual | 
| notify(U4DWorld *uGameWorld) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| notify(U4DControllerInterface *uGameController) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| receiveUserInputUpdate(void *uData) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | inlinevirtual | 
| searchChild(std::string uName) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| setGameController(U4DControllerInterface *uGameController) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| setGameEntityManager(U4DEntityManager *uGameEntityManager) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| setGameWorld(U4DWorld *uGameWorld) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | virtual | 
| U4DGameLogic() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | inline | 
| U4DGameLogicInterface() (defined in U4DEngine::U4DGameLogicInterface) | U4DEngine::U4DGameLogicInterface | inline | 
| update(double dt) (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | inlinevirtual | 
| ~U4DGameLogic() (defined in U4DEngine::U4DGameLogic) | U4DEngine::U4DGameLogic | inline | 
| ~U4DGameLogicInterface() (defined in U4DEngine::U4DGameLogicInterface) | U4DEngine::U4DGameLogicInterface | inlinevirtual |