Untold Engine  Beta v0.0.16
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U4DEngine::U4DGamepadController Member List

This is the complete list of members for U4DEngine::U4DGamepadController, including all inherited members.

changeState(INPUTELEMENTTYPE uInputElementType, INPUTELEMENTACTION uInputAction, U4DVector2n &uPosition) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameControllervirtual
gameLogicU4DEngine::U4DGameControllerprotected
gameWorldU4DEngine::U4DGameControllerprotected
getGameLogic()U4DEngine::U4DGameControllervirtual
getGameWorld()U4DEngine::U4DGameControllervirtual
getUserInputData(GCExtendedGamepad *gamepad, GCControllerElement *element) (defined in U4DEngine::U4DGamepadController)U4DEngine::U4DGamepadControllervirtual
getUserInputData(unichar uCharacter, INPUTELEMENTACTION uInputAction) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameControllerinlinevirtual
getUserInputData(INPUTELEMENTTYPE uInputElement, INPUTELEMENTACTION uInputAction, U4DVector2n &uPosition) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameControllervirtual
getUserInputData(INPUTELEMENTTYPE uInputElement, INPUTELEMENTACTION uInputAction) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameControllervirtual
init()U4DEngine::U4DGamepadControllervirtual
notifyInputEntity() (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameController
receivedActionU4DEngine::U4DGameControllerprotected
registerInputEntity(U4DInputElement *uInputElement) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameController
removeInputEntity(U4DInputElement *uInputElement) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameController
sendUserInputUpdate(void *uData)U4DEngine::U4DGameControllervirtual
setGameLogic(U4DGameLogicInterface *uGameLogic)U4DEngine::U4DGameControllervirtual
setGameWorld(U4DWorld *uGameWorld)U4DEngine::U4DGameControllervirtual
setReceivedAction(bool uValue)U4DEngine::U4DGameControllervirtual
U4DGameController() (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameController
U4DGamepadController()U4DEngine::U4DGamepadController
update(double dt) (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameControllervirtual
~U4DControllerInterface()U4DEngine::U4DControllerInterfaceinlinevirtual
~U4DGameController() (defined in U4DEngine::U4DGameController)U4DEngine::U4DGameController
~U4DGamepadController()U4DEngine::U4DGamepadController