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Untold Engine
Beta v0.0.16
docs
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This is the complete list of members for U4DEngine::U4DNavigation, including all inherited members.
| computePath(U4DDynamicAction *uAction, U4DVector3n &uTargetPosition) | U4DEngine::U4DNavigation | |
| getNavMesh() | U4DEngine::U4DNavigation | |
| getNavPath() | U4DEngine::U4DNavigation | |
| getSteering(U4DDynamicAction *uAction) | U4DEngine::U4DNavigation | |
| loadNavMesh(const char *uNavMeshName, const char *uBlenderFile) | U4DEngine::U4DNavigation | |
| setNavigationSpeed(float uNavigationSpeed) | U4DEngine::U4DNavigation | |
| setPathOffset(float uPathOffset) | U4DEngine::U4DNavigation | |
| setPathRadius(float uPathRadius) | U4DEngine::U4DNavigation | |
| setPredictTime(float uPredictTime) | U4DEngine::U4DNavigation | |
| setSlowRadius(float uSlowRadius) | U4DEngine::U4DNavigation | |
| setTargetRadius(float uTargetRadius) | U4DEngine::U4DNavigation | |
| U4DNavigation() | U4DEngine::U4DNavigation | |
| ~U4DNavigation() | U4DEngine::U4DNavigation |