Untold Engine
Beta v0.0.16
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This is the complete list of members for U4DEngine::U4DRay, including all inherited members.
direction | U4DEngine::U4DRay | |
intersectAABB(U4DAABB &uAABB, U4DPoint3n &uIntersectionPoint, float &uIntersectionTime) | U4DEngine::U4DRay | |
intersectPlane(U4DPlane &uPlane, U4DPoint3n &uIntersectionPoint, float &uIntersectionTime) | U4DEngine::U4DRay | |
intersectTriangle(U4DTriangle &uTriangle, U4DPoint3n &uIntersectionPoint, float &uIntersectionTime) | U4DEngine::U4DRay | |
operator=(const U4DRay &a) | U4DEngine::U4DRay | |
origin | U4DEngine::U4DRay | |
U4DRay() | U4DEngine::U4DRay | |
U4DRay(U4DPoint3n &uOrigin, U4DVector3n &uDirection) | U4DEngine::U4DRay | |
U4DRay(const U4DRay &a) | U4DEngine::U4DRay | |
~U4DRay() | U4DEngine::U4DRay |