Untold Engine  Beta v0.0.16
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U4DEngine::U4DRender3DModel Member List

This is the complete list of members for U4DEngine::U4DRender3DModel, including all inherited members.

alignedAttributeData()U4DEngine::U4DRender3DModel
attributeBufferU4DEngine::U4DRenderEntityprotected
clearModelAttributeData()U4DEngine::U4DRender3DModelvirtual
clearRawImageData()U4DEngine::U4DRenderEntity
createNormalMapSamplerObject()U4DEngine::U4DRender3DModel
createNormalMapTextureObject()U4DEngine::U4DRender3DModel
createSamplerObject(id< MTLSamplerState > &uSamplerStateObject, MTLSamplerDescriptor *uSamplerDescriptor)U4DEngine::U4DRenderEntity
createTextureAndSamplerObjects(id< MTLTexture > &uTextureObject, id< MTLSamplerState > &uSamplerStateObject, MTLSamplerDescriptor *uSamplerDescriptor, std::string uTextureName) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
createTextureObject(id< MTLTexture > &uTextureObject)U4DEngine::U4DRenderEntityvirtual
eligibleToRenderU4DEngine::U4DRenderEntityprotected
getPipeline(int uRenderPassKey) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
imageHeightU4DEngine::U4DRenderEntityprotected
imageWidthU4DEngine::U4DRenderEntityprotected
indicesBufferU4DEngine::U4DRenderEntityprotected
initTextureSamplerObjectNull()U4DEngine::U4DRender3DModelvirtual
isWithinFrustumU4DEngine::U4DRenderEntityprotected
loadMTLAdditionalInformation()U4DEngine::U4DRender3DModelvirtual
loadMTLBuffer()U4DEngine::U4DRender3DModelvirtual
loadMTLMaterialInformation()U4DEngine::U4DRender3DModel
loadMTLNormalMapTexture()U4DEngine::U4DRender3DModel
loadMTLTexture()U4DEngine::U4DRender3DModelvirtual
loadRenderingInformation()U4DEngine::U4DRenderEntity
modifyRenderingInformation() (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntityinlinevirtual
mtlDeviceU4DEngine::U4DRenderEntityprotected
rawImageDataU4DEngine::U4DRenderEntityprotected
removePassPipelinePair(int uRenderPassKey) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
render(id< MTLRenderCommandEncoder > uRenderEncoder)U4DEngine::U4DRender3DModelvirtual
renderPassPipelineMap (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntityprotected
setGeometryLineColor(U4DVector4n &uGeometryLineColor)U4DEngine::U4DRenderEntityinlinevirtual
setImageHeight(unsigned int uImageHeight) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
setImageWidth(unsigned int uImageWidth) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
setIsWithinFrustum(bool uValue)U4DEngine::U4DRenderEntity
setPipelineForPass(std::string uPipelineName, int uRenderPassKey) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
setRawImageData(std::vector< unsigned char > uRawImageData) (defined in U4DEngine::U4DRenderEntity)U4DEngine::U4DRenderEntity
U4DRender3DModel(U4DModel *uU4DModel)U4DEngine::U4DRender3DModel
U4DRenderEntity()U4DEngine::U4DRenderEntity
uniformSpaceBufferU4DEngine::U4DRenderEntityprotected
updateAllUniforms()U4DEngine::U4DRender3DModelvirtual
updateBoneSpaceUniforms()U4DEngine::U4DRender3DModel
updateModelRenderFlags()U4DEngine::U4DRender3DModel
updateModelShaderParametersUniform()U4DEngine::U4DRender3DModel
updateRenderingInformation()U4DEngine::U4DRenderEntityinlinevirtual
updateSpaceUniforms()U4DEngine::U4DRender3DModelvirtual
~U4DRender3DModel()U4DEngine::U4DRender3DModel
~U4DRenderEntity()U4DEngine::U4DRenderEntityvirtual