Untold Engine
Beta v0.0.16
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The Untold Engine is an easy to use, open source, 3D game engine for iOS/macOS game development.
The Untold Engine is in constant development. To view the latest features, checkout the Release Notes.
Click on Getting Started to get started with the Untold Engine
The Untold Engine is licensed under the LGPL v2.1. This means that if you develop a game using the Untold Engine, you do not need to open source your game. However, if you create a derivative of the Untold Engine, then you must apply the rules stated in the LGPL v2.1. That is, you must open source the derivative work.
Since this project has barely been released as an open-source, I am not taking Pull-Request yet. I want to complete the documentation and write more tutorials before allowing Pull-Request.
If you want to help out, I would appreciate if you could report back any bugs you encounter. Make sure to report them at our Github issues, so we all have access to them.
Thank you.
Once I feel that the documentation is ready, I will allow Pull-Request.
My name is Harold Serrano, and I developed the Untold Engine, an open source 3D game engine written in C++ and Metal Graphics (API).