Untold Engine
Beta v0.0.16
docs
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Public Member Functions | |
std::string | getEntitiesInScenegraph () |
void | runDebugger () |
void | setEnableDebugger (bool uValue, U4DWorld *uWorld) |
bool | getEnableDebugger () |
void | actionCheckboxShowBVH () |
void | actionCheckboxShowBroadPhaseVolume () |
void | actionCheckboxShowNarrowPhaseVolume () |
void | actionCheckboxShowProfiler () |
void | reloadShader (std::string uPipelineToReload, std::string uFilepath, std::string uVertexShader, std::string uFragmentShader) |
Static Public Member Functions | |
static U4DDebugger * | sharedInstance () |
Public Attributes | |
U4DWorld * | world |
std::string | profilerData |