Untold Engine  Beta v0.0.16
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U4DEngine::U4DDebugger Class Reference

Public Member Functions

std::string getEntitiesInScenegraph ()
 
void runDebugger ()
 
void setEnableDebugger (bool uValue, U4DWorld *uWorld)
 
bool getEnableDebugger ()
 
void actionCheckboxShowBVH ()
 
void actionCheckboxShowBroadPhaseVolume ()
 
void actionCheckboxShowNarrowPhaseVolume ()
 
void actionCheckboxShowProfiler ()
 
void reloadShader (std::string uPipelineToReload, std::string uFilepath, std::string uVertexShader, std::string uFragmentShader)
 

Static Public Member Functions

static U4DDebuggersharedInstance ()
 

Public Attributes

U4DWorldworld
 
std::string profilerData