Untold Engine  Beta v0.0.16
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U4DEngine::U4DPadAxis Class Reference

The U4DPadAxis class is in charge of interpreting all Game Pad Axis inputs. More...

Public Member Functions

 U4DPadAxis (float uXAxis, float uYAxis)
 Axis constructor. More...
 
 ~U4DPadAxis ()
 Axis destructor.
 
void setPoint (float uXAxis, float uYAxis)
 Method which sets the current Axis point. More...
 
U4DVector2n getPoint ()
 Method which returns the current Axis position. More...
 

Public Attributes

float xAxis
 Axis representing the x-coordinate.
 
float yAxis
 Axis representing the y-coordinate.
 

Detailed Description

The U4DPadAxis class is in charge of interpreting all Game Pad Axis inputs.

Constructor & Destructor Documentation

◆ U4DPadAxis()

U4DEngine::U4DPadAxis::U4DPadAxis ( float  uXAxis,
float  uYAxis 
)

Axis constructor.

Parameters
uXAxisAxis x-Coordinate
uYAxisAxis y-Coordinate

Member Function Documentation

◆ getPoint()

U4DVector2n U4DEngine::U4DPadAxis::getPoint ( )

Method which returns the current Axis position.

Returns
Returns a 2D vector representing the current Axis position

◆ setPoint()

void U4DEngine::U4DPadAxis::setPoint ( float  uXAxis,
float  uYAxis 
)

Method which sets the current Axis point.

Parameters
uXAxisx-coordinate Axis position
uYAxisy-coordinate Axis positition