Untold Engine  Beta v0.0.16
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Game Objects

Classes

class  U4DEngine::U4DEntityManager
 The U4DEntityManager Class manages the rendering, space update, physics, collision and visibility for all objects in a game. More...
 
class  U4DEngine::U4DModel
 The U4DModel class represents a 3D model entity. More...
 
class  U4DEngine::U4DBoundingAABB
 The U4DBoundingAABB represents an AABB bounding volumen entity. More...
 
class  U4DEngine::U4DBoundingConvex
 The U4DBoundingConvex represents the convex-hull bounding volumen entity. More...
 
class  U4DEngine::U4DBoundingOBB
 The U4DBoundingOBB represents an OBB bounding volumen entity. More...
 
class  U4DEngine::U4DBoundingSphere
 The U4DBoundingSphere class represents a spherical bounding volumen entity. More...
 
class  U4DEngine::U4DBoundingVolume
 The U4DBoundingVolume class represents bounding volume entities. More...
 
class  U4DEngine::U4DText
 The U4DText class represents fonts entities. More...
 
class  U4DEngine::U4DImage
 The U4DImage class represents all images in a game. More...
 
class  U4DEngine::U4DSprite
 The U4DSprite class represents sprite entities. More...
 
class  U4DEngine::U4DSkybox
 The U4DSkyBox class represents skybox (cubemap) entities. More...
 
class  U4DEngine::U4DEntity
 The U4DEntity class is a Super-Class for all the entities in a game, such as 3D models, buttons, fonts, etc. More...
 
class  U4DEngine::U4DVisibleEntity
 The U4DVisibleEntity class represents all visible entities in a game. More...
 
class  U4DEngine::U4DTransformation
 The U4DTransformation class manages the transformation of all entities. More...
 
class  U4DEngine::U4DTransformationManagerInterface
 The U4DTransformation interfaces provides all the methods for the transformation of all entities. More...
 
class  U4DEngine::U4DEntityNode< T >
 The U4DEntityNode class represents a node in a Generic tree. More...
 
class  U4DEngine::U4DWorld
 The U4DWorld class represents the View Component of the Model-View-Controller pattern. More...
 

Detailed Description