Untold Engine  Beta v0.0.16
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U4DEngine::COLLISIONMANIFOLDONODE Struct Reference

The COLLISIONMANIFOLDONODE structure holds collision manifold informaiton such as contact points, collision normal vector and closest collision points. More...

Public Attributes

std::vector< U4DVector3ncontactPoints
 Collision contact points.
 
U4DVector3n normalCollisionVector
 Collision normal-vector.
 
U4DPoint3n collisionClosestPoint
 Closest collision points.
 
float referenceAndIncidentPlaneAngle
 Angle of collision between normal planes (reference and incident plane)
 

Detailed Description

The COLLISIONMANIFOLDONODE structure holds collision manifold informaiton such as contact points, collision normal vector and closest collision points.