Untold Engine  Beta v0.0.16
docs
U4DEngine::SPRITEANIMATIONDATA Struct Reference

The SPRITEANIMATION structure holds sprite animation data. More...

Public Attributes

std::vector< const char * > animationSprites
 Vector containing the names of the sprites to be used in the animation.
 
float delay
 Sprite animation delay.
 

Detailed Description

The SPRITEANIMATION structure holds sprite animation data.