|
Untold Engine
Beta v0.0.16
docs
|
The U4DCollisionResponse class is in charge of implementing the collision response in the engine. More...
Public Member Functions | |
| U4DCollisionResponse () | |
| Constructor for the class. | |
| ~U4DCollisionResponse () | |
| Destructor for the class. | |
| void | collisionResolution (U4DDynamicAction *uAction1, U4DDynamicAction *uAction2, COLLISIONMANIFOLDONODE &uCollisionManifoldNode) |
| Method which computes the collision resolution for each 3D entity. More... | |
The U4DCollisionResponse class is in charge of implementing the collision response in the engine.
| void U4DEngine::U4DCollisionResponse::collisionResolution | ( | U4DDynamicAction * | uAction1, |
| U4DDynamicAction * | uAction2, | ||
| COLLISIONMANIFOLDONODE & | uCollisionManifoldNode | ||
| ) |
Method which computes the collision resolution for each 3D entity.
| uAction1 | 3D model entity |
| uAction2 | 3D model entity |
| uCollisionManifoldNode | Collision manifold node |