Untold Engine
Beta v0.0.16
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The U4DCollisionResponse class is in charge of implementing the collision response in the engine. More...
Public Member Functions | |
U4DCollisionResponse () | |
Constructor for the class. | |
~U4DCollisionResponse () | |
Destructor for the class. | |
void | collisionResolution (U4DDynamicAction *uAction1, U4DDynamicAction *uAction2, COLLISIONMANIFOLDONODE &uCollisionManifoldNode) |
Method which computes the collision resolution for each 3D entity. More... | |
The U4DCollisionResponse class is in charge of implementing the collision response in the engine.
void U4DEngine::U4DCollisionResponse::collisionResolution | ( | U4DDynamicAction * | uAction1, |
U4DDynamicAction * | uAction2, | ||
COLLISIONMANIFOLDONODE & | uCollisionManifoldNode | ||
) |
Method which computes the collision resolution for each 3D entity.
uAction1 | 3D model entity |
uAction2 | 3D model entity |
uCollisionManifoldNode | Collision manifold node |