Untold Engine  Beta v0.0.16
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Physics Engine

Classes

class  U4DEngine::U4DBVHCollision
 The U4DBVHCollision virtual class is in charge of testing collisions in the Broad-Phase stage. More...
 
class  U4DEngine::U4DBVHModelCollision
 The U4DBVHModelCollision class is in charge of testing 3D model collisions in the broad-phase stage. More...
 
class  U4DEngine::U4DBVHManager
 The U4DBVHManager class represents the Boundary Volume Hierarchy manager. More...
 
class  U4DEngine::U4DBVHNode< T >
 The U4DBVHNode class represents a node in a BVH tree and is used for Broad-Phase collision. More...
 
class  U4DEngine::U4DBroadPhaseCollisionModelPair
 The U4DBroadPhaseCollisionModelPair class contains collision entity pairs. More...
 
class  U4DEngine::U4DGJKAlgorithm
 The U4DGJKAlgorithm class implements the Gilbert-Johnson-keerthi algorithm for collision detection. More...
 
class  U4DEngine::U4DCollisionAlgorithm
 The 4DCollisionAlgorithm is a virtual class in charge of implementing the algorithm used during a collision. More...
 
class  U4DEngine::U4DCollisionResponse
 The U4DCollisionResponse class is in charge of implementing the collision response in the engine. More...
 
struct  U4DEngine::CONTACTFACES
 The CONTACTFACES structure holds collision polygon faces information. More...
 
class  U4DEngine::U4DManifoldGeneration
 The U4DManifoldGeneration is in charge of computing collision maniforld information. More...
 
class  U4DEngine::U4DCollisionDetection
 The U4DCollisionDetection is in charge of implementing the collision detection algorithm. More...
 
class  U4DEngine::U4DCollisionEngine
 The U4DCollisionEngine class is in charge of implemeting the collision engine operations. More...
 
class  U4DEngine::U4DDragForceGenerator
 The U4DGravityForceGenerator class is in charge of updating gravitational forces acting on a 3D entity. More...
 
class  U4DEngine::U4DGravityForceGenerator
 The U4DGravityForceGenerator class is in charge of updating gravitational forces acting on a 3D entity. More...
 
class  U4DEngine::U4DRestingForcesGenerator
 The U4DGravityForceGenerator class is in charge of updating gravitational forces acting on a 3D entity. More...
 
class  U4DEngine::U4DBodyForceGenerator
 The U4DBodyForceGenerator class is in charge of updating all external forces acting on a 3D entity. More...
 
class  U4DEngine::U4DRungaKuttaMethod
 The U4DRungaKuttaMethod class is in charge of integrating the equation of motion. More...
 
class  U4DEngine::U4DIntegrator
 The U4DIntegrator virtual class is in charge of integrating the equation of motion. More...
 
class  U4DEngine::U4DDynamicAction
 The U4DDynamicAction class represents a actions such as kinetics and collisions applied to a 3D model entity. More...
 
class  U4DEngine::U4DKineticDictionary
 The U4DKineticDictionary class is a dictionary for all actions currently active. More...
 
class  U4DEngine::U4DPhysicsEngine
 The U4DPhysicsEngine class is in charge of implemeting the physics engine operations. More...
 
class  U4DEngine::U4DStaticAction
 The U4DStaticAction class represents actions such as collision detections applied to a 3D model entity. More...
 
class  U4DEngine::U4DNode< T >
 The U4DNode class represents a node in a Generic tree. More...
 

Detailed Description