Untold Engine
Beta v0.0.16
docs
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generateNormalForce() :
U4DEngine::U4DRestingForcesGenerator
generateTorqueForce() :
U4DEngine::U4DRestingForcesGenerator
getAABBVolume() :
U4DEngine::U4DBVHNode< T >
getAbsoluteMatrixOrientation() :
U4DEngine::U4DEntity
getAbsoluteOrientation() :
U4DEngine::U4DEntity
getAbsolutePosition() :
U4DEngine::U4DEntity
getAbsoluteSpace() :
U4DEngine::U4DEntity
getAbsoluteSpaceOrientation() :
U4DEngine::U4DEntity
getAbsoluteSpacePosition() :
U4DEngine::U4DEntity
getActiveLayer() :
U4DEngine::U4DLayerManager
getAnchorMouse() :
U4DEngine::U4DScene
getAngularVelocity() :
U4DEngine::U4DDynamicAction
getAnimationCurrentInterpolationTime() :
U4DEngine::U4DAnimationManager
getAnimationCurrentKeyframe() :
U4DEngine::U4DAnimationManager
getAnimationFPS() :
U4DEngine::U4DAnimationManager
getAnimationIsPlaying() :
U4DEngine::U4DAnimation
getAspect() :
U4DEngine::U4DDirector
getAwake() :
U4DEngine::U4DDynamicAction
getAxisOfRotation() :
U4DEngine::U4DDynamicAction
getBarycentricCoordinatesOfPoint() :
U4DEngine::U4DSegment
,
U4DEngine::U4DTetrahedron
,
U4DEngine::U4DTriangle
getBlendedStartInterpolationTime() :
U4DEngine::U4DAnimationManager
getBlendedStartKeyframe() :
U4DEngine::U4DAnimationManager
getBlendingFactorDest() :
U4DEngine::U4DParticleSystem
getBlendingFactorSource() :
U4DEngine::U4DParticleSystem
getBoneAnimationPose() :
U4DEngine::U4DModel
getBoneAnimationPoseSpace() :
U4DEngine::U4DBoneData
getBoneAnimationSpace() :
U4DEngine::U4DModel
getBoneRestPose() :
U4DEngine::U4DModel
getBroadPhaseBoundingVolume() :
U4DEngine::U4DStaticAction
getBroadPhaseBoundingVolumeVisibility() :
U4DEngine::U4DStaticAction
getBroadPhaseCollisionList() :
U4DEngine::U4DStaticAction
getBroadPhaseCollisionPairs() :
U4DEngine::U4DBVHManager
getBVHLongestDimensionVector() :
U4DEngine::U4DBVHManager
,
U4DEngine::U4DVisibilityManager
getBVHSplitIndex() :
U4DEngine::U4DBVHManager
,
U4DEngine::U4DVisibilityManager
getCenter() :
U4DEngine::U4DAABB
,
U4DEngine::U4DSphere
getCenterOfMass() :
U4DEngine::U4DStaticAction
getCentroid() :
U4DEngine::U4DTriangle
getClosestCollisionPoint() :
U4DEngine::U4DCollisionAlgorithm
,
U4DEngine::U4DGJKAlgorithm
getClosestPointToOrigin() :
U4DEngine::U4DCollisionAlgorithm
,
U4DEngine::U4DGJKAlgorithm
getCoefficientOfRestitution() :
U4DEngine::U4DStaticAction
getCollidingTag() :
U4DEngine::U4DStaticAction
getCollisionContactPoints() :
U4DEngine::U4DStaticAction
getCollisionFilterCategory() :
U4DEngine::U4DStaticAction
getCollisionFilterGroupIndex() :
U4DEngine::U4DStaticAction
getCollisionFilterMask() :
U4DEngine::U4DStaticAction
getCollisionList() :
U4DEngine::U4DStaticAction
getCollisionNormalFaceDirection() :
U4DEngine::U4DStaticAction
getCollisionPenetrationDepth() :
U4DEngine::U4DStaticAction
getContactCollisionNormal() :
U4DEngine::U4DCollisionAlgorithm
,
U4DEngine::U4DGJKAlgorithm
getConvexHullEdgesDataFromContainer() :
U4DEngine::U4DVertexData
getConvexHullFacesDataFromContainer() :
U4DEngine::U4DVertexData
getConvexHullVertices() :
U4DEngine::U4DBoundingConvex
,
U4DEngine::U4DBoundingVolume
,
U4DEngine::U4DStaticAction
getConvexHullVerticesCount() :
U4DEngine::U4DStaticAction
getConvexHullVerticesFromContainer() :
U4DEngine::U4DVertexData
getCullingPhaseBoundingVolume() :
U4DEngine::U4DModel
getCullingPhaseBoundingVolumeVisibility() :
U4DEngine::U4DModel
getCurrentInterpolationTime() :
U4DEngine::U4DAnimation
getCurrentKeyframe() :
U4DEngine::U4DAnimation
getCurrentPathIndex() :
U4DEngine::U4DFollowPath
,
U4DEngine::U4DSteering
getCurrentPlayingAnimation() :
U4DEngine::U4DAnimationManager
getCurrentScene() :
U4DEngine::U4DSceneManager
getCurrentSimpleStruct() :
U4DEngine::U4DCollisionAlgorithm
,
U4DEngine::U4DGJKAlgorithm
getCurrentState() :
U4DEngine::U4DSceneStateManager
getDataMagnitude() :
U4DEngine::U4DJoystick
getDataPosition() :
U4DEngine::U4DJoystick
getDeterminant() :
U4DEngine::U4DMatrix3n
,
U4DEngine::U4DMatrix4n
getDeviceOSType() :
U4DEngine::U4DDirector
getDiffuseColor() :
U4DEngine::U4DDirectionalLight
getDirectionReversal() :
U4DEngine::U4DJoystick
getDisplayHeight() :
U4DEngine::U4DDirector
getDisplayWidth() :
U4DEngine::U4DDirector
getDragCoefficient() :
U4DEngine::U4DDynamicAction
getDurationOfCurrentAnimationKeyframe() :
U4DEngine::U4DAnimationManager
getDurationOfKeyframe() :
U4DEngine::U4DAnimation
getEdgesFromFaces() :
U4DEngine::U4DSHAlgorithm
getEnableAdditiveRendering() :
U4DEngine::U4DParticleSystem
,
U4DEngine::U4DShaderEntity
getEnableNoise() :
U4DEngine::U4DParticleSystem
getEnableNormalMap() :
U4DEngine::U4DModel
getEntityForwardVector() :
U4DEngine::U4DEntity
getEntityManager() :
U4DEngine::U4DWorld
getEntitySpace() :
U4DEngine::U4DRenderWorld
getEntityType() :
U4DEngine::U4DEntity
getEquilibrium() :
U4DEngine::U4DDynamicAction
getFirstChild() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getFirstColumnVector() :
U4DEngine::U4DMatrix3n
getFirstRowVector() :
U4DEngine::U4DMatrix3n
getForce() :
U4DEngine::U4DDynamicAction
,
U4DEngine::U4DParticle
getFPS() :
U4DEngine::U4DAnimation
getFragmentShader() :
U4DEngine::U4DVisibleEntity
getFrustumPlanes() :
U4DEngine::U4DCamera
getGameController() :
U4DEngine::U4DSceneManager
,
U4DEngine::U4DWorld
getGameLogic() :
U4DEngine::U4DControllerInterface
,
U4DEngine::U4DGameController
,
U4DEngine::U4DWorld
getGamePadControllerPresent() :
U4DEngine::U4DDirector
getGameWorld() :
U4DEngine::U4DControllerInterface
,
U4DEngine::U4DGameController
getGlobalTime() :
U4DEngine::U4DScene
getGravity() :
U4DEngine::U4DDynamicAction
,
U4DEngine::U4DParticle
getHalfWidth() :
U4DEngine::U4DAABB
getHasAnimation() :
U4DEngine::U4DModel
getHasArmature() :
U4DEngine::U4DModel
getHasMaterial() :
U4DEngine::U4DModel
getHasNormalMap() :
U4DEngine::U4DModel
getHasTexture() :
U4DEngine::U4DModel
,
U4DEngine::U4DParticleSystem
getImageState() :
U4DEngine::U4DImage
getInertiaTensorType() :
U4DEngine::U4DStaticAction
getInverseMomentOfInertiaTensor() :
U4DEngine::U4DStaticAction
getIsActive() :
U4DEngine::U4DJoystick
getIsAllowedToBeInterrupted() :
U4DEngine::U4DAnimation
getIsAnimationUpdatingKeyframe() :
U4DEngine::U4DAnimationManager
getIsCollisionSensor() :
U4DEngine::U4DStaticAction
getIsPlatform() :
U4DEngine::U4DStaticAction
getIsPressed() :
U4DEngine::U4DButton
getIsReleased() :
U4DEngine::U4DButton
getIsUpdatingKeyframe() :
U4DEngine::U4DAnimation
getLastChild() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getLocalMatrixOrientation() :
U4DEngine::U4DEntity
getLocalOrientation() :
U4DEngine::U4DEntity
getLocalPosition() :
U4DEngine::U4DEntity
getLocalSpaceOrientation() :
U4DEngine::U4DEntity
getLocalSpacePosition() :
U4DEngine::U4DEntity
getLongestAABBDimensionVector() :
U4DEngine::U4DAABB
getMass() :
U4DEngine::U4DParticle
,
U4DEngine::U4DStaticAction
getMaxBoundaryPoint() :
U4DEngine::U4DBoundingAABB
,
U4DEngine::U4DBoundingSphere
,
U4DEngine::U4DBoundingVolume
getMaxNumberOfParticles() :
U4DEngine::U4DParticleSystem
getMaxPoint() :
U4DEngine::U4DAABB
getMaxSimplexInQ() :
U4DEngine::U4DGJKAlgorithm
getMeshFacesAbsoluteSpaceContainer() :
U4DEngine::U4DMeshOctreeManager
getMeshNodeNeighborsIndex() :
U4DEngine::U4DNavMeshNode
getMeshOctreeManager() :
U4DEngine::U4DModel
getMinBoundaryPoint() :
U4DEngine::U4DBoundingAABB
,
U4DEngine::U4DBoundingSphere
,
U4DEngine::U4DBoundingVolume
getMinPoint() :
U4DEngine::U4DAABB
getModelDimension() :
U4DEngine::U4DVertexData
getModelDimensions() :
U4DEngine::U4DModel
getModelHasCollided() :
U4DEngine::U4DStaticAction
getModelHasCollidedBroadPhase() :
U4DEngine::U4DStaticAction
getModelKineticEnergy() :
U4DEngine::U4DDynamicAction
getModelsContainer() :
U4DEngine::U4DBVHManager
,
U4DEngine::U4DBVHNode< T >
,
U4DEngine::U4DVisibilityManager
getModelsWithinFrustum() :
U4DEngine::U4DDirector
getMoment() :
U4DEngine::U4DDynamicAction
getMomentOfInertiaTensor() :
U4DEngine::U4DStaticAction
getMTLDevice() :
U4DEngine::U4DDirector
getMTLView() :
U4DEngine::U4DDirector
getName() :
U4DEngine::U4DEntity
getNarrowPhaseBoundingVolume() :
U4DEngine::U4DStaticAction
getNarrowPhaseBoundingVolumeVisibility() :
U4DEngine::U4DStaticAction
getNavMesh() :
U4DEngine::U4DNavigation
getNavMeshNodeContainer() :
U4DEngine::U4DNavMesh
getNavPath() :
U4DEngine::U4DNavigation
getNextAnimation() :
U4DEngine::U4DAnimationManager
getNextSibling() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getNodeAt() :
U4DEngine::U4DNavMesh
getNodeIndexClosestToPosition() :
U4DEngine::U4DNavMesh
getNoiseDetail() :
U4DEngine::U4DParticleSystem
getNormalForce() :
U4DEngine::U4DStaticAction
getNumberOfEmittedParticles() :
U4DEngine::U4DParticleEmitter
,
U4DEngine::U4DParticleEmitterInterface
,
U4DEngine::U4DParticleSystem
getOrthographicShadowSpace() :
U4DEngine::U4DDirector
getOrthographicSpace() :
U4DEngine::U4DDirector
getParent() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getParticleRadialAcceleration() :
U4DEngine::U4DParticle
getParticleRenderDataContainer() :
U4DEngine::U4DParticleSystem
getParticleTangentialAcceleration() :
U4DEngine::U4DParticle
getPauseBVHBuild() :
U4DEngine::U4DVisibilityManager
getPerspectiveSpace() :
U4DEngine::U4DDirector
getPlayBlendedAnimation() :
U4DEngine::U4DAnimationManager
getPlayContinuousLoop() :
U4DEngine::U4DAnimation
getPoint() :
U4DEngine::U4DPadAxis
getPoints() :
U4DEngine::U4DSegment
getPolycount() :
U4DEngine::U4DDirector
getPreviousAnimation() :
U4DEngine::U4DAnimationManager
getPrevSibling() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getPureQuaternionPart() :
U4DEngine::U4DDualQuaternion
getRadius() :
U4DEngine::U4DBoundingSphere
,
U4DEngine::U4DBoundingVolume
,
U4DEngine::U4DSphere
getRandomNumberBetween() :
U4DEngine::U4DNumerical
,
U4DEngine::U4DParticleEmitter
getRealQuaternionPart() :
U4DEngine::U4DDualQuaternion
getRequestToChangeScene() :
U4DEngine::U4DSceneManager
getRootNode() :
U4DEngine::U4DMeshOctreeManager
getRootParent() :
U4DEngine::U4DEntityNode< T >
,
U4DEngine::U4DNode< T >
getSceneStateManager() :
U4DEngine::U4DScene
getScreenScaleFactor() :
U4DEngine::U4DDirector
getSecondColumnVector() :
U4DEngine::U4DMatrix3n
getSecondRowVector() :
U4DEngine::U4DMatrix3n
getSegments() :
U4DEngine::U4DTriangle
getShadowBiasDepth() :
U4DEngine::U4DDirector
getSpecularColor() :
U4DEngine::U4DDirectionalLight
getSphere() :
U4DEngine::U4DBoundingSphere
,
U4DEngine::U4DBoundingVolume
getSplitIndex() :
U4DEngine::U4DBVHNode< T >
getSpriteOffset() :
U4DEngine::U4DImage
,
U4DEngine::U4DSprite
getSteering() :
U4DEngine::U4DAlign
,
U4DEngine::U4DArrive
,
U4DEngine::U4DAvoidance
,
U4DEngine::U4DCohesion
,
U4DEngine::U4DFlee
,
U4DEngine::U4DFlock
,
U4DEngine::U4DFollowPath
,
U4DEngine::U4DNavigation
,
U4DEngine::U4DPursuit
,
U4DEngine::U4DSeek
,
U4DEngine::U4DSeparation
,
U4DEngine::U4DSteering
,
U4DEngine::U4DWander
getSupportPointInDirection() :
U4DEngine::U4DBoundingConvex
,
U4DEngine::U4DBoundingVolume
getThirdColumnVector() :
U4DEngine::U4DMatrix3n
getThirdRowVector() :
U4DEngine::U4DMatrix3n
getTimeOfImpact() :
U4DEngine::U4DDynamicAction
getTriangleNormal() :
U4DEngine::U4DTriangle
getTriangles() :
U4DEngine::U4DTetrahedron
getVelocity() :
U4DEngine::U4DDynamicAction
,
U4DEngine::U4DParticle
getVerticesDataFromContainer() :
U4DEngine::U4DVertexData
getViewInDirection() :
U4DEngine::U4DCamera
,
U4DEngine::U4DDirectionalLight
,
U4DEngine::U4DEntity
,
U4DEngine::U4DModel
,
U4DEngine::U4DParticleSystem
getVisibility() :
U4DEngine::U4DBoundingVolume
getW() :
U4DEngine::U4DVector4n
getX() :
U4DEngine::U4DVector3n
,
U4DEngine::U4DVector4n
getY() :
U4DEngine::U4DVector3n
,
U4DEngine::U4DVector4n
getZ() :
U4DEngine::U4DVector3n
,
U4DEngine::U4DVector4n
getZDepth() :
U4DEngine::U4DEntity
U4DGamepadController() :
U4DEngine::U4DGamepadController
U4DGJKAlgorithm() :
U4DEngine::U4DGJKAlgorithm
U4DGravityForceGenerator() :
U4DEngine::U4DGravityForceGenerator
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